
Retrofuturistic Shader Diorama
A diorama containing many HLSL and shadergraph shaders.
Hi! I'm Ev, here are some of my best past projects!
A diorama containing many HLSL and shadergraph shaders.
A year in the game industry, working on a live ops mobile title on iOS as well as gameplay prototyping and gameplay design for an unannounced project.
A 3D fluid simulation created with compute shaders in Unity.
A 3D mesh tiling tool for Unity.
An exercise in learning Compute Shaders; simulations of flocking behaviour in Unity 6 and Unreal 4.
My final year group project, an award winning rhythm fighting game created in a group of 8.
An inverted tower defence gamejam game made in 2 weeks.
An animation to teach about the seasons on the planets of the solar system.
An award-winning couch co-op karting game created in a team of 10.